There is much talk in it about innovations like Google Daydream, an anecdote from me about my first experience with Google Cardboard, how that inspired the development of BaDoinkVR. Bezmalinovic reveals a bit of the process of producing VR content, the associated challenges for producers, shooters and performers.
Bezmalinovic also writes about our Virtual Sexology product, and its goal to make men and women, better, more attentive lovers.