X
    Categories: Opinion

Virtual Reality in the Courtroom

Interesting post in Business Insider today. Immersive, virtual reality experiences in the courtroom.  Definitely a great, effective way to present a crime scene. Maybe too effective. There’s no doubt this would, as writer Dana Varinsky points out, work in favor of the wealthier party in the lawsuit.

Virtual Reality in the Courtroom?

Beyond that though, I wonder if VR, because of it’s early stage of development, might not make litigators fearful. I think about the painstaking care we take in order to deliver an exceedingly innocuous demo at a trade show. The pressure to get it right in the courtroom, with so much at stake, that takes things to a whole other level.

And then there are elements that are impossible to plan for. Are all of the headsets working properly? Are any of the jurors naturally susceptible to VR sickness. Will the HMDs fog up while they’re watching.

Were I a litigator, no matter the temptation, I’d be hesitant to introduce anything VR-related right now.

Todd Glider: I serve as CEO of CM Productions, LLC, the company behind global brands BaDoink.com and BaDoinkVR.com, among others. Founded in 2006, BaDoink initially launched as an innovative adult entertainment site with a proprietary tech platform enabling users to view and wirelessly transfer videos to any device. In 2015, BaDoink entered the burgeoning VR sector, developing a virtual reality entertainment solution for adult consumers.BaDoinkVR.com updates with new scenes weekly, and features 360° and 180° immersive 3D videos with motion tracking, binaural audio and more. In 1998, I got my start in the IT sector as Creative Director of seminal e-Commerce company Interactive Telecom Network, Inc. I later served as CEO of European traffic program EuroRevenue. Todd holds an M.F.A. from the University of Miami.